Враг

Существо. Зуг.

Миф
Бой: 2. Здоровье: 1. Уход: 2.
Раны: 1. Ужас: 1.

Выходит — в любую связанную локацию.

Охотник. Скопление 2.

Обязательно — Когда этот враг побеждён: Отмените все раны, нанесённые сверх его оставшегося здоровья, и переместите его носителя и другие карты скопления повёрнутыми в связанную локацию.

Большинство из них обитает в земляных норах, кое-кто населяет стволы больших деревьев…
Г. Ф. Лавкрафт «Сомнамбулический поиск неведомого Кадата»
Felicia Cano
Пожиратели снов #108. Зуги #5.
Неприметный зуг

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: What happens if an enemy with the swarming keyword loses swarming or is blanked, such as via Mind Wipe? A: Swarming only resolves when the enemy with the swarming keyword enters play. If it later loses the swarming keyword or its text box is blanked, its swarm cards remain in play and it is still considered a host enemy. - FAQ, v.2.0, August 2022

  • Q: Can I use a card effect that discards a host enemy without defeating it, such as Close Call? If so, what happens to its swarm cards? A: A host enemy cannot be defeated while it still has swarm cards underneath it, but it can still be discarded or removed through other methods. In such a case, its swarm cards would also leave play. - FAQ, v.2.0, August 2022

Last updated

Reviews

If i defeat one of these guys with area attacks like Mk 1 Grenades, Dynamite Blast or Storm of Spirits, will they still disengange and leave or are they all defeated at the same time?

Filler for 200 characters

Django · 5070
We've always played it that there's a separate instance of damage for each zoog that all resolve at the same time, so all the zoogs are defeated. — SGPrometheus · 809
Thematically it also makes the most sense that the Zoogs die simultaneously. I don't see one jumping in front of a grenade or dynamite stick to safe the others, although you never know with Zoogs — nungunungu · 4