Сюжет
Сцена 2.
Миф
Раскрытие — Прикрепите «Врата» к искажённой локации.
Потратьте 1 улику: Вы входите в проём. Переверните эту карту сюжета и следуйте указаниям на обороте.
Вы замечаете в стене камеры проём, которого прежде не было. За ним начинается непроглядно тёмный коридор. Куда он ведёт?
Лабиринты безумия #37. Эпическая игра #11.
Сюжет
Миф
As soon as you step through the gate, it vanishes behind you. You are on your own, for now...
Depending on which group you are in, put a different location into play, as follows:
- If you are in Group A, put the Chamber of Rot into play.
- If you are in Group B, put the Chamber of Hunger into play.
- If you are in Group C, put the Chamber of Decay into play.
Disengage from each enemy and move to the location just put into play.
Until there is at least 5 doom on the current agenda, that location is not considered to be connected to any other location.
Remove this card from the game.
Лабиринты безумия #37. Эпическая игра #11.
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