Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
AlexP · 248
For 3 players.
An attempt to have a support fighter in a 3 investigators group:
- engaged fighter,
- clues discoverer,
- Mark Harrigan who does not try to engage enemies before fighting.
Bandolier to hold more weapons:
- the Colt to take benefit of Mark's high strength,
- the Blackjack is a placeholder for the level 2 one: don't engage, attack and worst case scenario you don't hurt an other investigator,
- the .45 Thompson for the tough enemies, place holder for a couple of "big guns" (BAR, Lighting gun, Springfield).
Allies:
- Beat cop, as usual,
- Venturer to recharge firearms (especially the big guns later),
- and Calling in favors to "recharge" the allies.
To fulfil the goal of being where the enemy is and/or unengaged:
- Impromptu Barrier,
- Shortcut.
A bit of healing:
- "If it bleeds...",
- Second Wind,
- and cards in the other decks.
True grit is there so that the other investigators are not wounded too much if you let them engaged with an enemy.