Dark horse Minh with scavenging

Card draw simulator

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Who needs money? I've got skills! 8 6 2 1.0
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dubcity566 · 109

A heavy support build. If you have scavenging and analytical mind, can realistically be restocking ~3-5 cards per turn, allowing you to dump cards on almost every skill check you and your partner make other than your own investigation attempts, which don't really need it.

The singleton Old Book of Lore is to help you find Dark Horse when you don't start with it or you could be really generous and use it to help an ally find their kit. It also scavenges well after killing it to drop Magnifying Glass. Between Book, Analytical Mind, and 6 cantrip skill cards, I'm hoping to be able to find DH quickly enough in most matches.

I haven't tried Dark Horse yet. It seems like it may fit better in Minh then it does in Pete, where I just can't stand the thought of losing out on Will to Survive. That being said, I can't stand the thought of going without Pathfinder either, hence the 1x Emergency Cache to help you play it if you draw it after DH.

Late cuts included leather coat, lucky (for when you don't have DH), and a singleton manual dexterity.

Willie T seems the best ally to me, price, soak, and ability all are solid, but I could be convinced otherwise.

Upgrades look something like Higher Education, Pathfinder, Strange Solutions Fight and then.... Nothing is so important. Emergency Cache (3) seems good to restock Strange Solutions. Bulletproof Vest and Elder Sign Amulet both have great icons to scavenge. Cryptic Research is over XP costed but fine. Red Gloved Man seems ok. The Exile cards, esp Stroke of Luck, might be worth including a little earlier.

Any thoughts appreciated.

https://www.reddit.com/r/arkhamhorrorlcg/comments/76iomf/minh_deck_tech_dark_horse_and_scavenging/

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