Norman Breaking Game solo BEST VERSION

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Astronormanical Atlas (Deck Guide) 863 731 55 1.0
Inspiration for
Dayana Control 2 1 0 2.0

Pawiu14 · 184

Ok, after a lot of tests, I finally finished this deck. My first idea is here https://arkhamdb.com/decklist/view/34873/norman-breaking-game-solo-1.0 , and second here https://arkhamdb.com/decklist/view/34874/norman-breaking-game-solo-after-testing-fixed-2.0 . But now, I think I reached completly unkillable Norman.

It works like: 1.Use Rite of Equilibrium to add 10 and 10 tokens. Those tokens can make prescient more reliable (you can choose symbol). Infinite Dayana works like in my first deck and you can swap cards benath her and get them back with looping Prescient (by Astronomical Atlas ). Best two spells to add to Dayana are Deny Existence and Ward of Protection. Use Word of Command to find them, fight with Armageddon and investigate like Astronormical Atlas deck.

https://arkhamdb.com/deck/view/1837011 0XP deck and upgrades order.

7 comments

Dec 22, 2021 wedgeex · 88

I really like this build. I'd likely spice it in a slightly different way but this looks like a delight to play. Thanks for posting it.

Dec 23, 2021 Lord Triloth · 1972

I´m not absolutely convinced by the bless/curse package. Isn´t Blur just an excellent card too?

Dec 23, 2021 Pawiu14 · 184

@Lord Triloth blesses are nesecarry to make Prescient works, and you can add Blur if you want, Armageddon is just a combat spell and you can take any of those :)

Dec 28, 2021 bolgrot13 · 1

thanks for your deck, it is awesome. i finish "the earth" today with your deck. clever and fun to play.

Feb 14, 2022 azokul · 28

Hi :) Just wanted to point out a little wrong interaction on this deck, as I've built a similar deck myself, I had some doubts about Dayana Esperence replacing the spell under her.

I decided to investigate a bit, and I found out that in this case, the "Limit" part of the card prohibits the player from trying to add a new Attached spell. As Attachments rule:

"Once in play, an attachment remains attached until either the attachment or the game element to which it is attached leaves play (in which case the attachment is discarded), or unless a card ability explicitly detaches the card."

You can't discard the current attachment in any way (unless you got another card that might force you to remove/discard it) and Limit, prohibits you from trying to attach another.

Hope it helped a lil bit :) In my opinion is not a tragedy, you can still play Deny Existence by hand and recover it by Prescient

Aug 22, 2022 ThomasSwan · 7

I don’t understand how this solos with only 1 damage spell

Aug 22, 2022 Lord Triloth · 1972

a lot of draw + infinte charges? you also have occult invocation to back it up plus the option to pit it on dayana.