Card draw simulator
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None. Self-made deck here. |
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None yet |
MiskaMiska · 24
First try at a Charlie Kane deck - proxied I've taken it through TFA, TCU and Path to Carcosa in four-player, and it works quite well as a flex that leans toward clues. In general, the upgraded backpacks allow you to get caches, thin your deck, and get to lab assistants and ever vigilants to get allies into play.
Once you have 1-2 allies, you can call in favors to get to 3-4, especially if you hit #Miss Doyle who effectively grants 2. With 3 allies in play and a static boost to will/intellect, you can generally do a good investigate, and a pass anything test.
With Bonnie, you get to the point where you can do a test (any) 8 and then test (intellect) 6 consistently. Not much clue acceleration, save for newspapers or using Grete/Lola, but very helpful. Someone needs rescuing from a snake? Engage and evade at 9 before moving. Someone stuck with a will treachery haunting them? Test it off and grab a clue. Really fun!