Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for | ||||
---|---|---|---|---|
Delve Too Deep's Dunwich Legacy Run I | 1 | 1 | 0 | 2.0 |
Handing out a whopping | 0 | 0 | 0 | 1.0 |
kptheaficionado · 8
The deck featured in Delve Too Deep File XIII.
https://delvetoodeep.wordpress.com/2017/01/25/the-dunwich-legacy-extracurricular-activity/
3 comments |
---|
Jan 25, 2017 |
Jan 25, 2017Huh, it looks like it cut off my comment? Anyway, I was saying the thing that worries me here is potentially how expensive your cards are. You have Beat Cop, .45, Rite of Seeking and Dynamite which are all 4+ bucks, and cards like Physical Training that depend on large amounts of money. Did you find this a problem when you were playing? Or was Zoey's innate ability enough to keep you going? I like the splashes here, I think I would look at Rite if I was solo as Zoey as some good Clue power. As it was, I went to 2 DttF in my multiplayer Zoey and can't say enough good stuff! My deck over here. Thanks for sharing! :) |
Jan 29, 2017It certainly is a problem sometimes, and I admit that the deck can be quite expensive. After a couple of plays, I'd say that Physical Training and Dynamite Blast can go down to 1 (maybe even 0 for Physical Training). Not quite sure what I'd swap it out for yet. I'd say that, in solo play, the ability is not quite enough to power everything. I can imagine that changing a bit in multiplayer (or multi-hand single player!). |
Aaah, you and your Double or Nothing