The Adventures of Wendy and Mr. Pawterson

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Ravnak · 10

Buy Lockpicks immediately, followed by will to survive and close call.

Drop flashlights for lockpicks. Drop the fireaxes for the close calls. Mr Pawterson should really go to make room for will, but I keep him and drop survival. I cant bear to let him go. (Wooh! Puns!)

From there I upgrade cards to their xp versions and add in test of will and devils luck later in the campaign. (test is REALLY good). Scrapper is also useful to let you pump your evade, but not mandatory. Perception isn't needed either, but it cycles easily and makes the first scenario a little easier. It can be swapped to anything else you fancy.

The deck is surprisingly good at removing enemies, but aims to evade none hunters and just run past. While helping with clues and keeping its hand full.

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