The Diana Stanley Mysteries

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

edwardubuntu · 1

Let the starting deck require no experience points, and the side deck can be add-in as the game progresses.

v0.7 The investigation ability and escape ability are still weak.
v0.6 The playthrough failed and there were not enough health points deducted. This time lacks attack power and agility. For the accumulation of intelligence each round, the intelligence is improved but not used. Investigation, attack, movement were used. So we need to strengthen the remaining values.

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