Lost At Sea - End Of Campaign

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

phillosmaster · 177

This deck is meant to be paired with a dedicated fighter. It can fight but doesn't have a good reliable way to remove enemies.

The idea was to lean into both the lore of George Barnaby and his mechanics. George using his sailing boat to seek revenge and his willingness to risk calling on higher powers to aid him in his search I find very compelling. Not alot of lawyer theme here but I think this deck reflects a determined and intelligent investigator.

On the mechanical side this deck leans heavily into recursion and discarding for benefit. It also attempts to give George lots of ways to trigger his ability. I gave him Short Supply since the deck needed a beter way to get started faster and the recursion effects help give him more early gave options if we prime his discard.

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