Напасть. Базовая слабость

Повреждение.

Нейтральный

Раскрытие — Введите «Повреждение ноги» в игру в свою зону угрозы.

«Повреждение ноги» можно вылечить, как будто это 1 рана на вас (в таком случае сбросьте его).

Обязательно — После того как вы совершили действие «Движение», «Побег» или «Уход»: До конца хода вы не можете совершать ни одно из них.

Robert Laskey
На краю земли. Сыщики #131.
Повреждение ноги

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Reviews

A pretty low potency weakness.

Low movement classes that aren't going to be jumping around the map much anyway like Guardians and Mystics won't really care this is there. Your evasion based rogues or seekers with movement bonuses are going to notice this, but usually just making a simple deck swap (throwing in a painkiller) is enough to get rid of this.

Given that most weaknesses on average make you lose two actions to resolve, this one is pretty weak and is almost trivial.

drjones87 · 167
Most seeker movement bonuses aren't move actions, so aren't even affected by this ^_^ — NarkasisBroon · 10
And then you might as well stay in the Asylum... I agree, though, that some classes have pretty good mitigations. A Guardian with upgraded Safeguard might as well ignore it most of the time. (But an Arm Injury is quite a pain for that gator!) On the other hand, an evasion based character will be more disturbed by that. Evading and Moving are commonly used both in a turn in this case. — Susumu · 335