Dilettante of the Night

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

kevpar · 8

9 comments

Jun 02, 2017 Synisill · 794

At first glance, i would drop the Contraband as doubling Jenny's Twin .45s is inefficient, better save the money beforehand and use it when you draw her gun. Good luck on your tavels!

Jun 02, 2017 kevpar · 8

Thanks @Synisill for the comment! I'm still very new to deckbuilding, so it's probably pretty bad right now. :) I mostly included Contraband to help with extra Flashlight supplies, and for the skill icons (I felt I especially needed more Willpower boosts).

Jun 02, 2017 Synisill · 794

Deckbuilding is one of the things i like most about this LCG! It's just a great feeling to try things out - don't let other people mock about your ideas! Some cards are better for Jenny than others. Have a look at my review of Arcane Studies for example. This skill let's you boost intellect AND willpower and is affordable for her. Compare it to Contraband + Flashlight then :D

Jun 02, 2017 kevpar · 8

I actually just added Arcane Studies to the deck last night! I had just played a game where I had a ton of resources and nothing to spend it on, and it pairs very nicely with Hard Knocks.

So far I've been replaying the first core scenario while I adjust the deck. Maybe tonight I'll try it out on scenario 2 though.

Jun 02, 2017 Synisill · 794

The 3 scenarios in Night of the Zealot are very different from each other. You will find it surprising! One small hint for scenario 1: before leaving the study when you have all clues, you can gather resources/cards as long as you want. When an enemy arrives, you advance the act deck - all enemies in the study are discarded! :D

Jun 02, 2017 kevpar · 8

I tried scenario 2 once a while ago and got pretty wrecked. :/

I usually try to keep moving in scenario 1 (especially because the clues can be really hard to get in the Cellar), but I do like to wait an extra turn after I get the clues before advancing, in case an enemy spawns. Last night when I played, I got Searching for Zoe right before advancing to act 2, which I think means the weakness just goes away (since the Study leaves play, I assume the weakness is discarded).

Jun 02, 2017 Synisill · 794

Ha ha! That was very lucky then! Yes, i would agree that the weakness gets discarded in that case. Nice! Good luck on your next try on scenario 2!

Jun 02, 2017 Synisill · 794

Plz post the upgraded version of your deck (first set of xp spent), just being curious...

Jun 02, 2017 kevpar · 8

I will, probably want to play around with it a bit before I decide what upgrades to take! :)