Prest for Time

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
4th Player Decks - The 15 action turn. 5 4 0 1.0

Frost · 269

Investigate

Investigate

Investigate

Investigate

Investigate

Investigate

Investigate

Investigate

Investigate

"..."

"Pass the turn"


This deck is built around a central interaction of:

Note: The Gold Pocket Watch doesn't work with Trial by Fire!


The Game Plan

You spend most of the time pottering about in the Preston way. If you have cards that let you pay-to-win, then you play them if useful. If there is some way you can contribute with no stats, go ahead. Otherwise, draw cards to find your combo pieces!

The ideal investigation combo turn would leave you at 5 (Trial by Fire) + 1 (Lola Santiago) + 1 (Dark Horse) = 7 .

The ideal combat combo turn would leave you at 5 or more (Trial by Fire or Fight or Flight) + 1 (Dark Horse) + maybe 2 (Fire Axe) = at least 6 , probably 8 .

You'll notice that the resulting isn't actually that high: for the particularly high shroud locations, you'll instead want to sit there with Lola Santiago and set up for combo turns elsewhere.

The Mulligan

You're looking for a two types of cards in the mulligan: combo pieces, or ways to leverage Preston's resource advantage.


Upgrade Path

It takes a lot of XP to assemble this all. The most important cards are, in order:

  • Lola Santiago: She's an extra action each turn for a test-less clue. She may not contribute much to the big combo, but she lets Preston actually do things the rest of the time.
  • Borrowed Time: This is the only repeatable way to add actions to the combo turn.
  • The Gold Pocket Watch: This card is the nuts. It just gives such a huge advantage even with 2 investigators and no combo shenanigans.
  • Ace in the Hole is expensive XP-wise, but its effect is one-of-a-kind.

Adaptable

I've included Adaptable in the list because due to the nature of Preston wanting to pay resources to do everything, he can play a flex role in a unique way, filling in the weaknesses of the group. Possibilities for Adaptable include:

Note:

Further Upgrades

  • Haste wasn't available at the time of deck creation, and seems like a pretty neat way of gaining more actions
  • Leo De Luca + Charisma will gain you extra actions too; he's all the way down here because his extra actions are spread across multiple turns and, although Preston's filthy rich, his high cost does matter
  • The Red-Gloved Man is an additional stat-booster
  • All In can draw you a tremendous number of cards if you can get teammates to contribute to your skill check
  • Lucky! (2) draws you a card and can help accelerate you towards the combo
  • Any other ways to draw cards that I've missed. Lucky Cigarette Case doesn't count because it's difficult to pass tests with Preston let alone overachieve!

One more coffee...

This deck is tremendous fun to play! I've been building it up over the course of a TFA campaign at standard difficulty and it's been a good laugh. It involves a lot of being babysat (with much thanks to Minh, Preston's long-suffering secretary), a good helping of cowardice, and then turns where you get to say,

"No, it's fine. You guys go ahead."

"I've got this."

1 comments

Feb 11, 2020 wedgeex · 88

This thing needs a copy of Haste, stat!