WWF - The Witching Hour (William Yorick)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Updated - Nervous Wrecking Machine ENCORE (Hard Mode) 648 544 22 1.0
Inspiration for
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unremb · 251

The Circle Undone (WWF)

3-handed solo run through The Circle Undone (taboo (Sep-2019); hard difficulty)
Investigators: Norman (W)ithers, (W)illiam Yorick, and (F)inn Edwards WWF

This campaign run is to see just how far Norman Withers' ability to manipulate the encounter deck can go in a 3 setup.


As William will be supported by Norman Withers, there is no need for On the Hunt as he will be specializing in encounter manipulation.


Overview

Role
Primary Monster Slayer
Secondary -
Investigator
Complexity Moderate
Clues Weak
Combat Strong
Card Draw Weak
Resources Weak (Moderate with XP)
Treachery Weak
Slots Upgrades
Hand Meat Cleaver
Hand Flashlight
Accessory Cherished Keepsake
Accessory with Relic Hunter (3) Police Badge (2)
Body Fine Clothes Bandolier (2)
Ally Guard Dog Beat Cop (2)
Tarot - Ace of Swords (1)

Piloting

Mulligan
Priority for any weapon followed by Guard Dog.
Once upgraded to Beat Cop (2), priority goes to it instead followed by a weapon.

In game
Use Guard Dog and Cherished Keepsake to soak damage and horror respectively. Use Act of Desperation once Flashlight/Enchanted Blade are depleted for a free replenish.


Upgrade path

“No plan of operations reaches with any certainty beyond the first encounter with the enemy's main force.” - Helmuth Karl Bernhard Graf von Moltke

High Priority

Medium Priority

Low Priority

Alternatives

Side-story cards (minor spoilers)


Campaign Log

Prologue: Disappearance at the Twilight Estate
Gavriella Mizrah was taken by the Watcher
Jerome Davids was pulled into the spectral realm
Penny White
Valentino Rivas disappeared into the mist
15 pieces of evidence were left behind

Scenario 1: The Witching Hour ( R2 : 8VP )
You have rejected your fate
The witches' spell was broken
Mementos Discovered: Mesmerizing Flute, Scrap of Torn Shadow

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