Card draw simulator
Derived from | ||||
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Joe Diamond - Solo Carnevale of Horrors | 1 | 0 | 0 | 1.0 |
Inspiration for | ||||
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Joe Diamond - Solo Return to The Miskatonic Museum | 0 | 0 | 0 | 1.0 |
unremb · 251
Spoiler Warning
Return to the Dunwich Legacy solo (Standard difficulty):
Disclaimer: semi-blind run - several decisions within the game as well as in deck-building is done with prior knowledge of the Campaign in mind.
Though this is my first run on Return and with Joe Diamond.
Upgrades:
Fine Clothes x2 for Forewarned
Turns out the reason why I didn't draw them for 3 scenarios running was because I forgot to include them. ...Oops...
Forewarned for a little treachery protection.
The Eternal Slumber (2XP):
Summary:
Pathfinder was crucial both in terms of action economy and allowing me to maximize cards such as Scene of the Crime and Take the Initiative.
Tooth of Eztli also allowed me to maintain card economy as I had to commit cards to just about every & test.
Cycling 2 cards every start of the turn when Slumbering is quite funny (and exhausting)
Had too few clues in this scenario for Forewarned to be useful.
-
Turn 1:
Play Pathfinder
Exhaust Pathfinder: move to Cairo Bazaar
Preposterous Sketches (Hunch)
Play Hawk-Eye Folding Camera -
Turn 2:
Encounter: Abyssal Reach (2 vs 1) (-2: fail by 1)
Play Tooth of Eztli
Investigate (4 vs 2 shroud) (-3: fail)
Investigate (4 vs 2 shroud) (: success) Hawk-Eye Folding Camera
Exhaust Pathfinder: move to Streets of Cairo -
Turn 3:
Encounter: The Black Wind (add to Victory Display)
Scene of the Crime (Hunch)
Exhaust Pathfinder: move to Museum of Egyptian Antiquities
Gain 1 resource
Investigate (4 vs 1 shroud) (-1: success) Hawk-Eye Folding Camera -
Turn 4:
Encounter: Sandstorm commit Take the Initiative (6 vs 3) (: success) Tooth of Eztli (draw 1)
Spend 1 clue: spawn (Nadia Nimr)
No Stone Unturned (draw Dr. Milan Christopher)
Exhaust Pathfinder: move to Streets of Cairo
Play Quick Study -
Turn 5:
Encounter: Slumber
Slumber commit Logical Reasoning (5 vs 2) (: success) Tooth of Eztli (draw 1)
No Stone Unturned (Crack the Case)
Investigate (5 vs 3 shroud) (-4: fail)
Investigate (5 vs 3 shroud) (-1: success) Hawk-Eye Folding Camera
Crack the Case (+3 resources) -
Turn 6:
Encounter: Slumber surge Swarm of Locusts commit Take the Initiative (6 vs 3) (+1: success) Tooth of Eztli (draw 1) Slumber commit Abbess Allegria Di Biase (5 vs 2) (-1: success) Tooth of Eztli (draw 1)
Play Detective's Colt 1911s
Exhaust Pathfinder: move to Temple Courtyard
Detective's Colt 1911s on Nadia Nimr commit Steadfast, Vicious Blow (9 vs 5) (: success - kill Nadia Nimr and add to Victory Display; Move Scene of the Crime to Hunch deck)
Evidence! (Hunch)
Spend 1 clue: spawn (Professor Nathaniel Taylor) -
Turn 7:
Encounter: Terror Under the Pyramids (4 vs 3) (-1: success) Tooth of Eztli (draw 1)
Slumber commit Eureka! (5 vs 2) (-2: success; draw Shortcut) Tooth of Eztli (draw 1)
Exhaust Pathfinder: move to Streets of Cairo
Unsolved Case
Investigate Quick Study (8 vs 3 shroud) (-2: success)
Crack the Case (+3 resource)
Shortcut to Outskirts of Cairo
Parley (discard Dr. Milan Christopher, Inquiring Mind to add Professor Nathaniel Taylor to Victory Display -
Turn 8: Advance Agenda
Encounter: Dark Sacrifice
Slumber commit Logical Reasoning (6 vs 2) (-1: success) Tooth of Eztli (draw 1)
Exhaust Pathfinder: move to Expedition Camp
Explore (Abyssal Reach (4 vs 3) (-2: fail)
Explore (Dunes of the Sahara (1 damage))
Play Dr. Milan Christopher -
Turn 9:
Encounter: Abyssal Reach commit Forewarned (5 vs 3) (-2: success) Tooth of Eztli (draw 1)
Slumber commit Hawk-Eye Folding Camera (5 vs 2) (0: success) Tooth of Eztli (draw 1)
Working a Hunch (Hunch)
Explore (Eclipse commit Steadfast (7 vs 3) (-2: success) Tooth of Eztli (draw 1)
Explore (Sandswept Ruins)
Investigate (6 vs 3 shroud) (-1: success; +1 resource) -
Turn 10:
Encounter: Dark Sacrifice surge Abyssal Revenant (spawn Expedition Camp)
Slumber commit Eureka! (5 vs 2) (: success; draw Pantalone) Tooth of Eztli (draw 1)
Explore (Untouched Vault)
Investigate (6 vs 4 shroud) ( & : success; Move Working a Hunch to Hunch deck; +1 resource)
Advance Act (spawn Neith)
Exhaust Pathfinder: move to Sandswept Ruins
Play Pantalone (draw The Thing That Follows (spawn Cairo Bazaar))
Enemy: Abyssal Revenant to Dunes of the Sahara; Neith to Outskirts of Cairo
Refresh: (shuffle deck: 1 horror) -
Turn 11:
Encounter: Humble Supplicant (spawn Outskirts of Cairo)
Slumber commit Tooth of Eztli (5 vs 2) (+1: success) Tooth of Eztli (draw 1)
Explore (Swarm of Locusts (3 vs 3) (+1: success) Tooth of Eztli (draw 1)
Explore (Nile River) (1 horror)
Investigate commit Dr. Milan Christopher (7 vs 2 shroud) (-2: success; +1 resource)
Enemy: Abyssal Revenant to Sandswept Ruins; Neith and Humble Supplicant to Expedition Camp; The Thing That Follows to Streets of Cairo -
Turn 12:
Encounter: Sandstorm commit Quick Study (4 vs 3) (0: success) Tooth of Eztli (draw 1)
Slumber commit Abbess Allegria Di Biase (6 vs 2) (0: success) Tooth of Eztli (draw 1)
Detective's Colt 1911s on Abyssal Revenant commit Take the Initiative (8 vs 4) (: success - 2 damage)
Detective's Colt 1911s on Abyssal Revenant commit Steadfast (8 vs 4) (0: success - kill Abyssal Revenant; Move Evidence! to Hunch deck)
Draw 1 card
Enemy: Neith and Humble Supplicant to Dunes of Sahara; The Thing That Follows to Outskirts of Cairo -
Turn 13:
Encounter: Abyssal Reach commit Logical Reasoning (6 vs 3) (-2: success) Tooth of Eztli (draw 1)
Slumber Quick Study (7 vs 2) (-1: success) Tooth of Eztli (draw 1)
Working a Hunch (Hunch)
discard 3 cards: -1 Strength of the Abyss
Exhaust Pathfinder: move to Dunes of the Sahara (1 damage)
Detective's Colt 1911s on Humble Supplicant (5 vs 2) (-3: success - kill Humble Supplicant; Move Working a Hunch to Hunch deck)
Enemy: Neith attacks (2 horror); The Thing That Follows to Expedition Camp -
Turn 14: Advance Agenda
Encounter: Humble Supplicant (spawn Cairo Bazaar)
Evade Neith Pantalone commit Eureka! (7 vs 4) (-1: success; draw Eureka!)
Play .32 Colt
Exhaust Pathfinder: move to Expedition Camp
.32 Colt on The Thing That Follows Quick Study (7 vs 3) ( & -1: success - shuffle The Thing That Follows into deck)
Enemy: Ready Neith; Humble Supplicant to Streets of Cairo -
Turn 15:
Encounter: Dark Sacrifice
Exhaust Pathfinder: move to Outskirts of Cairo
Shortcut to Streets of Cairo
.32 Colt on Humble Supplicant (4 vs 2) (-2: success - kill Humble Supplicant)
found a door marked with blood Quick Study commit Inquiring Mind (8 vs 4) (: success): -1 Strength of the Abyss
Investigate (6 vs 3 shroud) (0: success; +1 resource)
Enemy: Neith to Expedition Camp -
Turn 16:
Encounter: The Black Wind (add to Victory Display)
Exhaust Pathfinder: move to Cairo Bazaar
bought an odd trinket (-10 resources): -1 Strength of the Abyss
to Streets of Cairo
Draw 1 card
Enemy: Neith to Outskirts of Cairo -
Turn 17:
Encounter: Abyssal Revenant (spawn Nile River)
Exhaust Pathfinder: move to Outskirts of Cairo
.32 Colt on Neith commit 2x Vicious Blow; Take the Initiative (9 vs 4) (-1: success - 3 damage (-1 from dreamer))
.32 Colt on Neith Quick Study (7 vs 4) (: success - kill Neith and add to Victory Display)
Scenario Ends ( R2 : 5 VP )
you are aware of Xzaroth's plans
dreamers in the abyss (2)
Brotherhood Agents Who Escaped: Dr. Layla El Masri, Farid, Nassor, Dr. Wentworth Moore