Transfiguration

I have couple questions with this card.

  1. Can you play the card like Refine one more time if you transfer to another investigator? The text on Refine shows "Max once per game for each Investigator"

  2. I understand the damage will keep same after transfer. How about if the damages on original investigator are over the cap of the transferred investigator?

peryu · 1
1. As written you are still the same investigator, you just treat the front differenrly. 2. You are defeated. — AlderSign · 417
Inspiring Presence

I think this is a descent upgrade to an already good level zero card. It does everything the level zero version does and on top of that ...

... it gives an additional skill point to pass the test.

... it heals both damage AND horror from an ally.

... it allows using this skill card in ALL skill tests (including agility tests and money test)

Is it a "must include"? Probably not. But if your investigator likes to evade enemies or if your deck includes cards that put both damage and horror on your allies, then this upgrade might be worth the 4 XP's for a pair.

Corgano · 2
William Yorick

I'm playing him for the first time in a 3 player Carcosa and his main job is slaughtering enemies. He's hard to hurt permanently and can cycle his defense items (especially Cherished Keepsake and Leather Jacket) back into play easily. I made the mistake of giving him a Fire Axe, I was seduced by the extra damage, but will swap that out for his shovel. In 4 scenarios, he's found less than a half dozen clues, and that's okay. That's not why he's there.

His biggest downside as i get more advanced cards with XP is resource starvation (partially because of the Fire Axe). I'll be adding an Emergency Cache to the deck.

Overall, he's been a blast to play.

JaySix · 2
Confidence

Look out Jacqueline Fine got a new signature skill card!

Besides Jacquelines ability to turn this into a +3 on any test she uses her ability on. It's a pretty good neutral card for mystics in general to run especially with the recent releases of Breath of the Sleeper, Eyes of the Dreamer, and Katarina Sojka. As further pairing with old additional chaos token reveals like Olive McBride, Dark Prophecy, and Grotesque Statue it's pretty easy to hit +3 or +4 on a test. From how its worded I would also assume it would work with janky Rod of Carnamagos as well since its checking for how many additional chaos tokens were revealed during the test, although I would argue it shouldn't.

There is also a niche use for Blursed decks since you could reveal a whole bunch of tokens through their effects. Although I think it's too swingy to use compared to something like Unexpected Courage as you need to reveal 2 Blurse tokens to be better than it.

McJames · 212
Also helps you against penguin-infested places. — AlderSign · 417
"I'll take that!"

I believe that Double Double has a very powerful combo with this card...as when DD is used on an event that attaches to a card in play its second casting mearly changes the target of said attachment...in the case of Hidden Pocket this is useless ...but with "I'll take that!" the first card is already discounted and in play...so a second asset in hand can now be discounted and played with ITT now attached to the second card ...the first only losing the attachment and illicit trate. All that as a 0 cost free action and exhausting of Double Double! When I used it with my Sefina deck I had my Fence active ...used it to play grift as a fast action beat the task by 5 and put out 2 assets for free while gaining 5 resources and spending no actions lol...power play!

Dugbo · 2
Sorry ...used Burglary not gift to trigger above sequence lol — Dugbo · 2
Most of this review holds and I agree that double doubling this card could be strong. But I should note your example doesnt work as grift is neither an evade nor an investigate so you cannot play I'll take that in response to it. — Spamamdorf · 5
Look at the above comment, they clarified it there. It would be clearer to edit the original review, though. — AlderSign · 417