Bank Job

Wow! In the class of extra actions and big money plays, we have a new Level 0 king!

This card nets 6 resources for 2 actions and 1 card. For multiplayer, this is better than Stand Together if your team needs resources more than you. With support this card becomes even better; Underworld Market to consistently draw this card early, Fence to reduce the action cost, possibly the resource cost too. Cards that gain additional actions are great here. Play this with Double, Double at your own risk. Without additional actions, this will eat your turn, but for 12 resources that may be worth it.

The obvious comparison in Rogue will be to Faustian Bargain, which nets 5 resources for 1 action, 1 card and 2 curse tokens. This is better if you are leaning in to a curse related theme, otherwise the curse tokens will cause grief for you or your team, especially if you use any "succeed by" cards, such as Lucky Cigarette Case or Quick Thinking. Hot Streak & Hot Streak can replace this at the cost of XP and a higher initial resource cost.

In a 3 or 4 player game, this card is great!

4649matt · 6
Thorough Inquiry

I really like this card. I view it as a "buy one preposterous sketches, get one free". While 5 is not double 3, you should take into account the fact that in each case you are spending 1 card to do this. Better yet, you can share those cards with your team. The cost savings is great since you'll probably want to be playing all those cards you just drew.

Thorough Inquiry: 2r, 2a -> net +4 cards

Preposterous Sketches: 2r, 1a -> net +2 cards

~ ~ ~ ~ ~

There are other draw events that save you resources but they either cost XP or add curses:

Deep Knowledge: 0r, 1a -> net +2 cards + 2 curses

Cryptic Research: 0r, 0a, 4xp -> net +2 cards

Preposterous Sketches: 0r, 1a, 2xp -> net +2 cards

kamiidude · 62
What is easily overlooked are the icons: a +2 to two different skills on a level 0 card is rare. — AlderSign · 300
Two different _relevant_ skills! For most seekers with no intention of fighting this basically amounts to copy 3 and 4 of Unexpected courage with a nice alternate effect if you can spare the resources and the actions. The last part is probably the most inconvenient, since unlike main-fighters you're not often in a position where your actions are not that useful, but sometimes getting the fighter more cards in hands is valuable. Nice card, all around. — tinybreeder · 21
Hatchet

See that triggered free action? THIS is what I'd love to see on a pair of 1XP Handcuffs in the future. Lemme reuse my cuffs... Come on FFG, please let us get reusable handcuffs one day. I don't want to try somehow get recursion or scavenge into my guardian decks. I just wanna be able to cuff more than 2 enemies per draw through of my deck.

Quantallar · 8
You out to arrest the mythos? — MrGoldbee · 1462
Absolutely... ;) — Quantallar · 8
Ravenous Myconid

Just wanted to point out that because Uncanny Growth is an Insight, it works very well with Crafty, which is already one of the best tri-class talents from EotE. With an upgraded Myconid it is almost pure upside (discounting situations where you cannot or are punished for playing events) as you can make Uncanny Growth free with 1 resource then test at +1 with the other.

Fits very nicely into the Ice Pick-Scavenging loop and other Insight-heavy decks (e.g. Joe Diamond). Big hand Seekers may also want to get into horticulture, especially Harvey Walters who can easily use Farsight on Uncanny Growth and would appreciate Nurturing Strain's soak for damage from his weakness and horror from deck reshuffling.

koaexe · 29
The ressource income machine rises dramatically when your partner runs Sceleton Key. Amazing! — Baseliner · 113
Bank Job

When I first read this card, I thought, "wow" eight resources!" and slotted it into my Alessandra deck. Two actions and six resource gain makes this equivalent to two emergency caches in one card! In reality, it just feels too clunky. Two actions is a lot of time, and other econ cards, like Faustian Bargain and Easy Mark put Bank Job to shame.

That being said, this does have a good home in a few decks. The first is big money, where it could be a nice shot in the arm and a placeholder for Unscrupulous Loan. It's too bad Preston can't take this.

The second, and more interesting home, is in the Underworld Market. One of the drawbacks of the Underworld Market is the resource cost, and Bank Job is a great way to afford it.

Lastly, It's nice in investigators who can take a lot of actions, though those actions are usually better used for basic actions like moving, investigating, and fighting.

Overall, this card looks better than it reads. It's good those who need a lot of money, but there are several more flexible options.

maxamaster90 · 11
I pair it with Geared Up. Make my guardian rich. — MrGoldbee · 1462
I think the main value of Bank Job is the card compression rather than action compression. When 2 copies of Emergency Cache will net you 6 resources when 2 copies of Bank Job will net you 12, so in theory, you could add 2 Bank Jobs instead of 4 economy cards and have roughly the same econ in your deck, while giving you 2 additional spaces for other good cards. This is increasingly good as the card pool increases and building decks becomes more and more challenging. Last but not least, you mention the Underworld Market, but I think it's good to almost mention Fence which cuts the initiation action of Bank Job! — Valentin1331 · 71719
I wholeheartedly disagree with this review, Bank Job is incredibly efficient, both as resource generator for yourself and as a way to play support, since you can generate tons of resources to your team, and spending two actions isn’t clunky, there are multiple situations in every scenario where you are searching for things to do with the actions you have (either because you are the cluver and there aren’t any clues right now or because you are the fighter and no enemies showed up, so you are in set up mode) and if this is in your opening hand, just play it and never have to bother with resources again. Card is also great in big money decks. — DakonBlackblade · 5
@valentin I agree! It's nice to have that extra card in the deck, which is why I like it in big money decks. I was going to talk about fence, but I found it's a big up front cost to pay 3 resources for fence and then 2 for bank job (plus the extra two resources if you place it in the market) — maxamaster90 · 11
@dakon. I did say it's good in big money decks, so you can't say you wholeheartedly disagree with it :P As a cluer Alessandra running through Hemlock, I found myself investigating the entire time and starved for actions, even with leo out. I think this card definitely improves if you're a fighter, who is more likely do have down time. I can also see this card going more up in value with more players, because more players leads to more down time. — maxamaster90 · 11